Potential
Spoilers Below
First a little
background. There are two twisted redstone doorframes which are a pair of ter’angreal of
polished redstone. One doorway has three lines of triangles points down along each upright, the other has three sinuous
lines running
down each upright from top to bottom.
These symbols allow the user to discern which inhabitants on the other side of
the door they will interact with. The doorways provide protected access
to the world of the Aelfinn
and Eelfinn, parallel world of the Finn. In this
ter’angreal the user and the ‘finn are bound to an agreement. The
petitioner can ask three requests from the Eelfinn or three questions from
the Aelfinn and the finn will always grant them… at a very high price. As
well as the price, the ‘finn savor the petitioner’s experiences and emotions
and forge a mental link so they can harvest their experiences and memories when
the petitioner returns to their own world. The petitioner must also abide
by the treaties and agreements and carry no iron, instruments of music, or
devices for making light. The Tower of Ghenjei in Andor can
be entered by applying the rhyme from the Snakes and Foxes, but this approach give the entrant no protection from the
wiles of the ‘finn. Aside from entering the Tower directly, they are the
only known intersections between the human world and the Sindhol.
Basically they exist in a dimension quite different from that of the real
world, seemingly apart yet connected.
Mat encounters one of the redstone doorframes while in
Tear and steps through. This doorframe
leads to the world of the Aelfinn who give truthful answers to three question. Mat’s question and answers:
Eelfin Doorway - three requests are granted |
Aelfinn Doorway - three answers are given |
Artist concept of Dany's Red Door Coincidence? I'm just saying... |
Eelfinn and Aelfinn |
Finn Symbol - Snake and Foxes |
Accessing the Tower of Ghenjei |
"Should I go home to my people?"
"You must go to Rhuidean."
"Why should I?"
"If you do not go
to Rhuidean you will die."
"Why?"
"You will have
sidestepped the thread of fate, left your fate to drift on the winds of time,
and you will be killed by those who do not want that fate fulfilled."
Irate and refusing to
leave the hall seems that it will collapse upon itself because of the strain
that is involved with the process of questions and answering. Mat demands to know his fate, the Aelfinn continue,
"To marry the Daughter of the Nine Moons! To die and live
again, and live once more a part of what was! To give up half the light of the world
to save the world! Go to Rhuidean, son of battles! Go to Rhuidean,
trickster! Go, gambler! Go!"
Tuon - Daughter of the Nine Moons |
While in Rhuidean he enters the redstone
doorframe there…
Thinking
that the Eelfinn are like the Aelfinn and will answer questions, Mat first
tries to demand answers. When they do not answer, he begins to make demands,
not knowing that they will be granted.
"I walk around with holes in my
memory, holes in my life, and you stare at me like idiots. If I had my way, I
would want those holes filled, but at least answers to my questions might fill
some in my future."
Memories of generals and
tacticians long dead, some long before the Trolloc Wars, were implanted in his memories.
The foxhead medallion – which nullifies the weaves
of anyone trying to use the One Power against the wearer.
Foxhead Medallion |
"(...)and I want to be away from you and back to Rhuidean, if you
will not answer me."
The Eelfinn let him go
back to Rhuidean, but because Mat does not specify how he
wants to be back, he is hanged from Avendesora . "He had
said he wanted to leave and failed to say alive, so they took him outside and
hanged him". – Luckily Rand was there and resuscitated him. Mat finds that the Eelfinn left him with the
foxhead medallion, the ashandarei and a fluency in the Old Tongue.
How it happened in the Game of Thrones:
Note that everything inside the world of the ‘Finn center around three’s.
“I have come for the gift of truth,”
Dany said. “In the long hall, the things I saw . . . were they true
visions, or lies? Past things, or things to come? What did they mean?”
. . . the shape of shadows
. . . morrows not yet made . . . drink from the cup of ice
. . . drink from the cup of fire . . .
. . . mother of dragons
. . . child of three . . .
“Three?” She did not understand.
. . . three heads has the dragon . . . the ghost chorus yammered inside her
skull with never a lip moving, never a breath stirring the still blue air.
. . . mother of dragons . . . child of storm
. . . The whispers
became a swirling song. . . . three fires must you light . . . one for
life and one for death and one to love . . . Her own heart was beating in unison to
the one that floated before her, blue and corrupt . . . three mounts must you ride
. . . one to bed and one to dread and one to
love . . . The
voices were growing louder, she realized, and it seemed her heart was slowing,
and even her breath. . . . three treasons will you know . . . once
for blood and once for gold and once for love . . .
Daenerys - mother of dragons |
Note that Dany’s answers come in the answers
themselves in the form of three’s
“A willful beast,” laughed a handsome young man. “Shall we teach
you the secret
speech of dragonkind?
Come, come.”
“We have knowledge to share with you,” said a warrior in shining
emerald armor, “and magic weapons to arm you with. You have passed every
trial. Now come and sit with us, and all your questions shall be answered.”
Mat didn’t know he could speak the Old Tongue until others pointed it out to him after
he had spoken. Did Dany reveive the gift of secret speech of dragonkind already and she just doesn’t know it?
Since Matt went into the world of the Finn three times does that mean that she will
also visit again? It was mentioned that the Undying were dead but the
world inside the tower did not appear to be the same as the world in which she
returned. Was it also another dimension the same as in the Tower of
Ghengei? Will she receive the magic weapons like Mat also?
The reason why Mat returns for a third time:
When Mat finally asks Thom about the letter from Moiraine, who is
now thought to be dead after saving Rand from Lanfear, and read it.
Moraine’s Letter:
When you receive this, you will be told
that I am dead. All will believe that. I am not dead, and it may be that I
shall live to my appointed years. It also may be that you and Mat Cauthon and
another, a man I do not know, will try to rescue me. May, I say, because it may
be that you will not or cannot, or because Mat may refuse. He does not hold me
in the affection you seem to, and he has his reasons which he no doubt thinks
are good. If you try, it must be only you and Mat and one other. More will mean
death for all. Fewer will mean death for all. Even if you come only with Mat
and one other, death also may come. I have seen you try and die, one or two or
all three. I have seen
myself die in the attempt. I have seen all of us live and die as captives.
Should you decide to make the attempt anyway, young Mat knows the way to find
me, yet you must not show him this letter until he asks about it. That is of
the utmost importance. He must know nothing that is in this letter until he
asks. Events must play out in certain ways, whatever the costs.
After reading the letter Matt decides that he must go and attempt
to rescue Moraine. When they get to the
Tower of Ghenjei the following occurs:
The
tower looked to be of pure metal, its solid steel gleaming in the overcast
sunlight. Mat felt an iciness between his shoulder blades. Many travelers
along the river thought it some relic from the Age of Legends. What else did
you make of a column of steel rising out of the forest, seemingly uninhabited?
It was as unnatural and out of place as the twisted red doorways were. Those
warped the eyes to look at them.
The
forest felt too still here,
quiet save for the footsteps of the three.
How it happened in the Game
of Thrones:
In this city of splendors, Dany had expected the House of the Undying Ones to be the most splendid of all, but she emerged from her palanquin to behold a grey and ancient ruin.
Long and low, without towers or windows, it coiled like a stone
serpent through a grove of black-barked trees whose inky blue leaves made the stuff of
the sorcerous drink the Qartheen called shade of the evening. No
other buildings stood near. Black tiles covered the palace roof, many
fallen or broken; the mortar between the stones was dry and crumbling. She understood now why Xaro Xhoan Daxos called it the Palace of Dust.
Three started out for the House of the Undying but only Dany entered |
House of the Undying |
Xaro Xhoan Daxos |
The House of the Undying was simply flipped
and instead of solid gleaming steel it becomes broken roofs with dry and
crumbling mortar
Olver tell Mat, Thom and Noal that Birgitte told him how to open
the door in the Tower of Ghenjei. Since
entering this way provided no protection from the ‘Finn they had to bring: “Fire to blind, Music to dazzle and
Iron to bind.” Thom using his
knife he draws a triangle
point down; metal scraped metal but left no trail. He finished by making a wavy line through the
center, as one did at the start of any game of Snakes and Foxes. Glowing light appears where he had drawn the triangle and the steel at the
center of the triangle
vanished making a doorway. Thus starts
the real game of Snakes and Foxes; a children’s game that couldn’t be won.
When they
reached the door—a tall oval mouth, set in a wall fashioned in the likeness of
a human face—the smallest dwarf Dany had ever seen was waiting on the
threshold. He stood no higher than her knee, his faced pinched and pointed,
snoutish, but he was dressed in delicate livery of purple and blue, and his
tiny pink hands held a silver tray. Upon it rested a slender crystal glass
filled with a thick blue liquid: shade of the evening, the wine of warlocks. “Take and drink,” urged Pyat Pree.
“Will it
turn my lips blue?”
“One flute
will serve only to unstop your ears and dissolve the caul from off your eyes,
so that you may hear and see the truths that will be laid before you.”
Dany raised
the glass to her lips. The first sip tasted like ink and spoiled meat, foul,
but when she swallowed it seemed to come to life within her. She could feel
tendrils spreading through her chest, like fingers of fire coiling around her
heart, and on her tongue was a taste like honey and anise and cream, like
mother’s milk and Drogo’s
seed, like red meat and hot blood and molten gold.
It was all the tastes she had ever known, and none of them . . . and
then the glass was empty.
Where are they going?
They proceeded
down a hallway and look out a window and peered out at an unnatural landscape
that definitely was not Andor. They decided to make a map to ensure that
they could find their way back. They proceed down the hallway and come to
another room which led forward, back, left and right. They travel
different directions randomly for awhile and then decide to travel the map
backward to get back to their starting point. When they travel back to the last direction
that should take them back to where they started they find that it didn’t. From here
they knew they were lost and may never be able to find their way out. They end up running into an Eelfinn who say
he will lead them half of the way to the central chamber, the Chamber of Bonds, but only if they
leave behind their fire as it offends them. It’s voice was hypnotic so
Matt has Thom play some music as Mat began to sing. It lulls the Eelfinn
to sleep.
How it happened in the Game of Thrones:
Pyat Pree soon turned aside. When she
questioned him, the warlock said only, “The front way leads in, but
never out again. Heed
my words, my queen. The House of the Undying Ones was not made for mortal men.
If you value your soul, take care and do just as I tell you.”
“I will do as you say,” Dany promised.
Within, you will see many things that
disturb you. Visions of loveliness and visions of horror, wonders and
terrors. Sights and sounds of days gone by and days to come and days that never were. Dwellers and
servitors may speak to you as you go. Answer or ignore them as you choose, but enter no room until you reach the audience
chamber.”
Further
into the House of the Undying:
“That’s not the way,” Pyat Pree
said firmly, his blue
lips prim with disapproval. “The Undying Ones will not wait forever.”
“Our little lives are no more than a
flicker of a moth’s wing to them,” Dany said, remembering.
“Stubborn child. You will be
lost, and never found.”
She walked away from him, to the door on
the right.
“No,” Pyat screeched. “No,
to me, come to me, to meeeeeee.” His face crumbled inward, changing to something pale
and wormlike
The Rules are established:
Mat decides to use his luck with the dice to determine the
direction that they should go. He makes
the following rules:
Mat pulled something from his pocket, holding it
tightly in his fist. "The Aelfinn and the Eelfinn get around in here
somehow," his whispered. "There has to be a correct pathway."
"One way," Noal said. "Four choices, followed by four choices, followed
by four choices . . . The odds against us are incredible!"
"Odds," Mat said, holding out his
hand. He opened it, revealing a pair of dice. "What do I care for
odds?"
The two looked at his ivory dice, then looked
back up at his face. Mat could feel his luck surge. "Twelve pips. Three for each doorway. If I
roll a one, a two, or a three,
we go straight. Four, five, or six, we take the right path, and so on."
"But Mat," Noal whispered, glancing at
the sleeping Eelfinn. "The rolls won't be equal. You can't roll a one, for
example, and a seven is far more likely to—"
"You don't understand, Noal," Mat
said, tossing the dice to the floor. They rattled against the scale-like tiles,
clacking like teeth. "It doesn't matter what is likely. Not when I'm
around."
The dice came to a rest. One of them caught in a
rut between two tiles and froze precariously, one of the corners to the air.
The other came to rest with a single pip showing.
"How about that, Noal," Thorn said.
"Looks like he can roll a one after all."
"Now that's something," Noal said,
rubbing his chin.
"The Aelfinn and the Eelfinn have
rules," Mat said, turning and running down the corridor, the other two
chasing after him. "And this place has rules."
"Rules have to make sense, Mat," Noal
said.
"They have to be consistent," Mat said. "But they don't
have to follow our logic. Why should they?"
It made sense to him. They ran for a time—this
hallway seemed much longer than the others. He was starting to feel winded when
he reached the next room. He tossed the dice again, but suspected what he would
see Nine. Back to the first room again.
How it happened in the Game
of Throne:
“When
you enter, you will find yourself in a room with four doors: the one you have
come through and three others. Take the door to your right. Each time, the door to your
right. If you should come upon a stairwell, climb. Never go down, and never
take any door but the first door to your right.”
“The door to my right,” Dany repeated.
“I understand. And when I leave, the opposite?”
“By no means,” Pyat Pree said. “Leaving
and coming, it is the same. Always up. Always the door to your right.
Whom are they dealing with:
On one of the directions they encounter another Eelfinn and Thom
begain playing music. They then proceed
to light their torches and it the Eelfinn retreats into the shadows. They then
hear the following:
"Your . . . comforts will not slow us, son
of battles," a voice said from behind. Mat spun, lowering his weapon.
Another Eelfinn stood there, just inside the shadows. A female, with a crest of
red running down her back, the leather straps crossing her breasts in an 'X'
pattern. Her red lips smiled. "We
are the near ancient, the warriors of final regret, the knowers of secrets."
How it happened in the Game
of Throne:
“We have knowledge to share
with you,” said a warrior
in shining emerald armor,
“and magic weapons to arm you with. You have passed every trial. Now come and
sit with us, and all your questions shall be answered.”
We are the Undying of Qarth.
What did they find?
The room beyond was as he remembered it. No
columns here, though the room was distinctly star-shaped. Eight tips and only
the one doorway. Those glowing yellow strips ran up the sharp ends of the room,
and eight empty pedestals stood,
black and ominous, one at each point.
It was exactly the same. Except for the woman floating at its center.
They find Moraine and she is alive.
The
pedestals were now occupied by Eelfinn, four males, four females.
All eight wore white instead of black—white skirts with straps across the
chests for the males and blouses for the females, made from that disturbing pale
substance that looked like skin.
"This is the great hall," Mat said to the Eelfinn. "The place
called the Chamber
of Bonds. You must abide by the pacts you make here."
"The bargain has been arranged," one
of the Eelfinn males said, smiling, showing pointed teeth.
The other Eelfinn leaned in, breathing deeply,
as if smelling something. Or ... as if drawing something from Mat and the
others. Birgitte had said that they fed off emotion.
"What bargain?" Mat snapped, glancing
around at the pedestals. "Burn you, what bargain?"
"A price must be paid," one said.
"The demands must be met," said
another.
"A sacrifice must be given." This from
one of the females. She smiled more broadly than the others. Her teeth were
pointed, too.
"I want the way out restored as part of the
bargain," Mat said. "I want it back where it was and open again. And
I'm not bloody done negotiating, so don't assume that this is my only request,
burn you."
"It will be restored," an Eelfinn
said. The others leaned forward. They could sense his desperation. Several of
them seemed dissatisfied. They didn't expect us to make it here, Mat thought.
They don't like to risk losing us.
"I want you to leave that way out open
until we get through," Mat continued. "No blocking it up or making it
bloody vanish when we arrive. And I want the way to be direct, no changing
rooms about. A straight pathway. And you bloody foxes can't knock us
unconscious or try to kill us or anything like that."
They did not like that. Mat caught several of
them frowning. Good. They would see they were not negotiating with a child.
"We take her," Mat said. "We get
out."
"These demands are expensive," one of
the Eelfinn said. "What will you pay for these boons?"
"The price has been set," another
whispered from behind.
And it had been. Somehow, Mat knew. A part of
him had known from the first time he had read that note. If he had never spoken
to the Aelfinn that first time, would any of this have happened? Likely, he
would have died. They had to tell the truth.
They had warned him of a payment to come. For life. For Moiraine.
And he would have to pay it. In that moment, he
knew that he would. For he knew that if he did not, the cost would be too
great. Not just to Thom, not just to Moiraine, and not just to Mat himself. By
what he'd been told, the fate of the world itself depended on this moment.
Well burn me for a fool, Mat thought. Maybe I am
a hero after all. Didn't that beat all?
"I'll pay it," Mat announced.
"Half the light of the world." To save the world.
"Done!" one of the male Eelfinn
announced.
The eight creatures leaped—as if one—from their pedestals. They enclosed him in a tightening circle, like a noose. Quick, supple and
predatory.
"Mat!" Thom cried, struggling to hold
the unconscious Moiraine while reaching for one of his knives.
Mat held up a hand toward Thom and Noal.
"This must be done," he said, taking a few steps away from his
friends. The Eelfinn passed them without sparing a glance. The gold studs on
the straps crossing the male Eelfinn's chests glittered in the yellow light.
All eight creatures were smiling wide.
Noal raised his sword.
"No!" Mat yelled. "Don't break
this agreement. If you do, we all will die here!"
The Eelfinn stepped up in a tight circle around
Mat. He tried to look at them all at once, heart thudding louder and louder in
his chest. They were sniffing at him again, drawing in deep breaths, enjoying
whatever it was they drew from him.
"Do it, burn you," Mat growled.
"But know this is the last you'll get of me. I'll escape your tower, and
I'll find a way to free my mind from you forever. You won't have me. Matrim
Cauthon is not your bloody puppet."
"We shall see," an Eelfinn male growled, eyes lustful. The
creature's hand snapped forward, too-sharp nails glittering in the dim light.
He drove them directly into the socket around Mat's left eye, then ripped the
eye out with a snap."
How it happened in the Game
of Throne:
A long stone table filled this room. Above it floated a human heart, swollen
and blue with corruption, yet still alive. It beat, a deep ponderous throb of sound, and each
pulse sent out a wash of indigo light.
Through the indigo murk, she could make
out the wizened features of the Undying One to her right, an old old man,
wrinkled and hairless. His flesh was a ripe violet-blue, his lips and nails
bluer still, so dark they were almost black. Even the whites of his eyes were
blue. They stared unseeing at the ancient woman on the opposite side
of the table, whose
gown of pale silk had rotted on her body. One withered breast was left bare in
the Qartheen manner, to show a pointed blue nipple hard as leather.
She is not breathing. Dany listened to the silence. None of them are breathing, and
they do not move, and those eyes see nothing. Could it be that the Undying Ones
were dead?
Her answer was a whisper as thin as a
mouse’s whisker. . . . we live . . . live
. . . live . . . it
sounded. Myriad other voices whispered echoes. . . . and
know . . . know . . . know . . .
know . . .
But then black wings buffeted her round
the head, and a scream of fury cut the indigo air, and suddenly the visions
were gone, ripped away, and Dany’s gasp turned to horror. The
Undying were all around her,
blue and cold, whispering as they reached for her, pulling, stroking, tugging
at her clothes, touching her with their dry cold hands, twining their fingers
through her hair. All the strength had left her limbs. She could not move. Even
her heart had ceased to beat. She felt a hand on her bare breast, twisting her
nipple. Teeth found the soft skin of her throat. A mouth descended on one eye,
licking, sucking, biting . . .
How did it end?
They start running as Mat didn’t ask that the
Aelfinn not to attempt them from leaving; only the Eelfinn. Noal sacrifices himself for the group. Death pays for life the underlying theme from
ASOIAF. Mat figures out the gifts he was
given:
Except. . . .
What did the Eelfinn give you?
"If I had my way," Mat whispered,
staring at the oncoming Aelfinn, "I would want those holes filled."
The Aelfinn slithered forward, wearing those
cloths of yellow wrapping their bodies. Thorn's music spun in the air, echoing.
The creatures approached with steady, slow steps. They knew they had their prey
now.
The two Aelfinn at the front carried swords of
gleaming bronze, dripping red. Poor Noal.
Thom began to sing. "Oh, how long were the
days of a man. When he strode upon a broken land."
Mat listened, memories blossoming in his mind.
Thorn's voice carried him to days long ago. Days in his own memories, days of
the memories of others. Days when he had died, days when he had lived, days
when he had fought and when he had won.
"I want those holes filled . . ." Mat
whispered to himself. "That's what I said. The Eelfinn obliged, giving me
memories that were not my own."
Moiraine's eyes had closed again, but she smiled
as she listened to Thorn's music. Mat had thought Thom was playing for the
Aelfinn, but now he wondered if he was playing for Moiraine. A last, melancholy
song for a failed rescue.
"He sailed as far as a man could
steer," Thom sang, voice sonorous, beautiful. "And he never wished to
lose his fear."
"I want those holes filled," Mat
repeated, "so they gave me memories. That was my first boon."
"For the fear of man is a thing untold. It
keeps him safe, and it proves him bold!"
"I asked something else, not knowing
it," Mat said. "I said I wanted to
be free of Aes Sedai and the Power. They gave me
the medallion for that. Another gift."
"Don't let fear make you cease to strive,
for that fear it proves you remain alive!"
"And . . . and I asked for one more thing.
I said I wanted to be away from them and back to Rhuidean. The Eelfinn gave me
everything I asked for. The memories to fill my holes. The medallion to keep me
free from the Power. . . ."
And what? They sent him back to Rhuidean to
hang. But hanging was a price, not an answer to his demands.
"I will walk this broken road," Thorn
sang, voice growing louder, "and I will carry a heavy load!"
"They did give me something else," Mat
whispered, looking down at the ashandarei in his hands as the Aelfinn began to
hiss more loudly.
Thus is our treaty written; thus is agreement made.
It was carved on the weapon. The blade had two
ravens, the shaft inscribed with words in the Old Tongue.
Thought is the arrow of time; memory never
fades.
Why had they given to him? He had never
questioned it. But he had not asked for a weapon.
What was asked is given. The price is paid.
No, I didn't ask for a weapon. I asked for a way
out.
And they gave me this.
"So come at me with your awful lies,"
Thorn bellowed the final line of the song. "I'm a man of truth, and I'll
meet your eyes!"
Mat spun the ashandarei and thrust it into the
wall. The point sank into the not-stone. Light sprayed out around it, spilling
free like blood gushing from a split vein. Mat screamed, ramming it in farther.
Powerful waves of light erupted from the wall.
He drew the ashandarei down at an angle, making
a slit. He pulled the weapon up the other side, cutting out a large inverse
triangle of light. The light seemed to thrum as it washed across him. The
Aelfinn had reached the doorway by Thorn, but they hissed, shying back from the
powerful radiance.
Mat finished by drawing a wavy line down the
middle of the triangle. He could barely see, the light was so bright. The
section of the wall in front of him fell away, revealing a glowing white
passage that seemed to be cut out of steel.
"Well I'll . . ." Thorn whispered,
standing up.
The Aelfinn screamed with high-pitched anger.
They entered the room, arms raised to shield their eyes, wicked swords gripped
in opposing hands.
"Get her out!" Mat bellowed, spinning
to face the creatures. He lifted the ashandarei, using the butt end to smash
the face of the first Aelfinn. "Go!"
Thorn grabbed Moiraine, then spared a glance at
Mat.
"Go!" Mat repeated, smashing the arm
of another Aelfinn.
Thom leaped into the doorway and vanished. Mat
smiled, spinning among the Aelfinn with his ashandarei, laying into legs, arms,
heads. There were a lot of them, but they seemed dazed by the light, frenzied
to get to him. As he tripped the first few, the others stumbled. The creatures
became a squirming mass of sinuous arms and legs, hissing and spitting in
anger, several of those in back trying to crawl over the pile to reach him.
Mat stepped back and tipped his hat to the
creatures. "Looks like the game can be won after all," he said.
"Tell the foxes I'm mighty pleased with this key they gave me. Also, you
can all go rot in a flaming pit of fire and ashes, you unwashed lumps on a
pig's backside. Have a grand bloody day."
He held his hat and leaped through the opening.
All flashed white.
How it happened in the Game
of Throne:
Then indigo turned to orange, and
whispers turned to screams. Her heart was pounding, racing, the hands and
mouths were gone, heat washed over her skin, and Dany blinked at a sudden
glare. Perched above her, the dragon spread his wings and tore at the terrible
dark heart, ripping the rotten flesh to ribbons, and when his head snapped
forward, fire flew from his open jaws, bright and hot. She could hear the
shrieks of the Undying as they burned, their high thin papery voices crying out
in tongues long dead. Their flesh was crumbling parchment, their bones dry wood
soaked in tallow. They danced as the flames consumed them; they staggered and
writhed and spun and raised blazing hands on high, their fingers bright as
torches.
Dany pushed herself to her feet and
bulled through them. They were light as air, no more than husks, and they fell
at a touch. The whole room was ablaze by the time she reached the door. “Drogon,” she called, and he flew to her through
the fire.
Outside a long dim passageway stretched
serpentine before her, lit by the flickering orange glare from behind. Dany
ran, searching for a door, a door to her right, a door to her left, any door,
but there was nothing, only twisty stone walls, and a floor that seemed to move
slowly under her feet, writhing as if to trip her. She kept her feet and ran
faster, and suddenly the door was there ahead of her, a door like an open
mouth.
When she spilled out into the sun, the
bright light made her stumble. Pyat Pree was gibbering in some unknown tongue
and hopping from one foot to the other. When Dany looked behind her, she saw
thin tendrils of smoke forcing their way through cracks in the ancient stone
walls of the Palace of Dust, and rising from between the black tiles of the
roof.
Howling curses, Pyat Pree drew a knife
and danced toward her, but Drogon flew at his face. Then she heard the crack of Jhogo's whip, and never was a sound
so sweet. The knife went flying, and an instant later Rakharo was slamming Pyat
to the ground. Ser Jorah Mormont knelt beside Dany in the cool green grass and
put his arm around her shoulder.
Basically both Mat's group and Dany ran like hell to to escape!
The things that happened to Dany while in the
House of the Undying didn’t happen in the order shown but it all took
place. I just cut and pasted to show
that it lined up with Mat’s travels through the Tower of Ghenjei. It shouldn't be hard to see that the number three was important in both. Also the number four when it came to the doors and passageways.
Comments encouraged. Love to hear the
idea’s of others. Most believe that since I present my idea’s as “fact
like” I’m not open to change my viewpoints which is far from the truth. I
simply look at the information presented and go from there. If you can
shine a light on another way of thinking that opens the door to debate.
So I was doing a re-read of GOT and I could not help but think that the House of the Undying and the Tower of Ghenjei were so similar. So I googled it and I'm s glad to see that someone else came to the same conclusion. There are other similarities in my opinion. Like the lands of always winter compared to the blight. And the 'dragon has three heads' just like WOT has the 3 main ta'veren Rand, Perrin and Mat. What do you think?
ReplyDeleteI made those connections also. Have you found any that I haven't? I still have more that I haven't had time to post but I'm working on it.
DeleteThis is why the House of the Undying looked the way it looked and had the characteristics it did. The following is an excerpt from the 1st book from the Wheel of Time Series: The Eye of the World:
ReplyDelete“Another time, when the eastward shore had become flat grassland again, broken only occasionally by thickets; the sun glinted off something in the distance. “What can that be?” Rand wondered aloud. “It looks like metal.”
Captain Domon was walking by, and he paused, squinting toward the glint. “It do be metal,” he said. His words still ran together, but Rand had come to understand without having to puzzle it out. “A tower of metal. I have seen it close up, and I know. River traders use it as a marker. We be ten days from Whitebridge at the rate we go.”
“A metal tower?” Rand said, and Mat, sitting cross-legged with his back against a barrel, roused from his brooding to listen.
The captain nodded. “Aye. Shining steel, by the look and feel of it, but no a spot of rust. Two hundred feet high, it be, as big around as a house, with no a mark on it and never an opening to be found.”